Wednesday, February 15, 2012

Blind day for architecture

By Andrew Wyne



In posting blogs over the last few months for architecture I have talked about many subjects, but the one I’ve neglected as of yet is that of my thesis. I figured it was about time to discuss the main ideas of what I’m studying as well as talk about a few experiences. The main idea driving my thesis is; architecture is driven, design wise, by the visual aesthetics and as of late the other sense have been, unintentionally, down played or forgotten. I am promoting that the visual sense be unplugged in such a way that it is not the most dominant sense being used in experiencing a space.

There are a few different practical applications of this type of building concept; however the main would be a space for the blind. As part of my research I have been talking to various vision impaired organizations. But one of the most interesting things I have done as part of my research was to talk around blind for a day. Unfortunately for safety reasons I could not drive blind, and when it was all said and done I was only blind for six hours which is just short of the 8 hour work day. But in reasoning I accomplished all the major things that one would do in a normal day. I walked to class as well as used the restroom and other things.

I had a poll with me so to not run into major objects, however even with a poll there seems to be quite a few things that can slip past and hit your knee, head, or hands. After the event of being blind had taken place it was very informative and I learned a lot as to what to consider for my thesis building, however there were quite a few things that would have helped me in getting around campus. Hand rails, possibly one of the best inventions ever, helped me several times on stairs. I don’t know how many times it kept me from falling as well as guiding me up the stairs. One thing I would have wished for outside when walking outside on the sidewalks were a reference as to where I was. The sidewalks had no distinctive texture or feeling so I knew what building I was at or which sidewalk I was traveling to which building.

So there is a lot to think about in the coming months about how the best way to guide a visually impaired person around a building, whether that is through texture, smell, or sound. There are many options to be utilized in the creation of this building. If you have any suggestions as to what might be useful for my research in this matter feel free to email me at andr3w@siu.edu and I will be happy to look into those subjects.

Friday, February 3, 2012

Semester is off to a rough start

By Laura Thomas

Week 3 of the semester and I'm already overwhelmed. For some reason it's taking a while to get adjusted to the schedule this spring. The classes are at awkward times breaking the days up into weird chunks of time. Another big change this semester is that a few of us are taking a 6-7 Zumba class at the rec. It's a great outlet from all the stress and anxiety brought on by grad school and one of the few things I look forward to. By the time I get home from that, shower, and cook supper and do daily chores, it's 9 before I get started on my homework.

Oh the homework. I really thought that this semester would be a little bit lighter on homework so we would be able to concentrate on our thesis. Wrong. Reading, reading, and more reading. If you recall from previous blogs, I don't like reading, nor am I very fast at it. An average week for homework includes reading around 210 pages. This isn't fun reading either, it not a Twilight novel but a very detailed specific text that you must know and discuss. This reading is consuming most of my time because again, I'm not a fast reader.

On top of this I'm supposed to be reading and researching for my thesis. After reading 200+ pages I don't want to pick up 1 of 20, 300 page books that I still have to read and document for research. My thesis should be of the upmost importance right now but it's not. Everything is flipped. Instead of spending 2-3 days on my other classes leaving me 4-5 days to work on my thesis, I'm spending 4-5 days on my other classes and 2-3 days on my thesis. This has got to change or I'm not going to make it.

I take solace in knowing that I'm not alone in this struggle. Everyone is struggling and trying to figure out how out to juggle everything. To try and to fix the situation I developed a schedule this week for when I am going to work on a class. If I don't have everything read by the end of that time, it simply won't get read.
On a brighter note, I do really like all my classes so far this semester. The professors are great and I think I will get a lot out of them. My favorite class this semester is Designing Outdoor Spaces. It's online which is unusual to me and that itself is an adjustment but it's nice to be able to do it when I want to. Speaking of that class I need to get back on my schedule, read the weekly 70-80 pages for it and take a quiz.

The Baffler

By Sean Koetting

Anthropologists Lawrence H. Keeley, Marisa Fontana, and Russell Quick recently published a research paper for the Journal of Archaeological Research entitled " Baffles and Bastions." The paper provides a detailed history of militarized building designs, such as, V- sectioned ditches, bastions (or a bulwark, is a structure projecting outward from the main enclosure of a fortification), and defense gates ancient planners used defend against their enemies.
As one might expect, nearly all of the defensive features analyzed occurred at entry points including peripheries, borders, and thresholds. Referred to as enceintes (A structure or an area protected by an encircling fortification) these barriers built to prevent unwanted access nearly all thwart vision to a specific location and posses other similar functional characteristics.



The archaeological diagrams featured above illustrate, in plan view, the various techniques used to design baffled entryways. These design are particularly interesting because, although they all derived from different cultures and periods in time, many use a similar strategy to expose and take advantage of their enemies vulnerabilities should a breach occur. The architecture forces the invaders to expose their flanks and rear to defenders fire by orienting them to the left, exposing their unshielded right side. Moreover, the spiral staircases found in most of these castles and fortresses spin clock-wise as you go up, making it much more difficult to swing a sword with the central pillar in the way.

Thanks for reading,
Sean Koetting.

Source: http://bldgblog.blogspot.com/2012/01/baffler.html

Underwater World

By Andrew Wyne

No. I am not talking about a theme park, although that would be pretty great. As technology increases we try more and more to build structures higher and higher. We keep pushing the limits for as high as the buildings can go. Well there has been a turn for something a little different. Not quite building as high as possible. One man is going the other way with it, and not building into the ground.
Joachim Hauser is the designer of a structure which is called Hydropolis. It is the first underwater hotel, located in Dubai. There is a station at the surface of the water but then there is a train that takes the guests down 66 feet under the surface of the water to the sea floor below. The rooms are shaped like a bubble that is made of glass for looking at the ocean floor. Details put together by the team of designers and safety features of the facility can be found at either





http://www.designbuild-network.com/projects/Hydropolis/
http://www.gizmag.com/under-the-sea-dubai-underwater-hotel/8505/
It has also been said that Hauser was merely taking a trial run with the underwater hotel. There are rumors of a hotel on the edge of space that Hauser would like to design. Of course that would double the already multimillion dollar bill that was used for Hydropolis. However the main idea is that since Hydropolis was so complicated with it being under water that it would be a similar type of difficulty in outer space. Granted it is different with zero gravity and no oxygen but as far as the next tourist attraction hotel is concerned, a space hotel would be amazing.

Wednesday, February 1, 2012

Pierscape

By Matthew Owens

2016 marks the 100 year anniversary of Chicago’s Navy Pier. Navy Pier is Illinois most visited tourist attraction with more than nine million visitors last year. Of course the Pier was part of the original Burnham plan, and was constructed in 1916. Its intended use was port for lake freight ships and a warehouse, as well as docking space for passenger liners. At one point in the Piers history it was home to the University of Illinois Chicago, which sure would have been an interesting experience for students, not so much in during the spring semester though I’m sure, too cold. This is where the University got its start and was there until it was relocated to its current location next to the circle in the 60’s. After the University of Illinois Chicago left the pier has been a public space for Chicago, and now a symbol of the city and its most visited attraction.


In honor of the 100 year anniversary of the Pier Chicago is proposing what they are calling the ‘Centennial Vision’ a redevelopment of sorts for the Pier. Navy Pier Inc., the newly formed non-for-profit group is in charge of conducting an international search for a design team to reimagine the Piers’ outdoor public spaces, or Pierscape as they are calling it. There are key spaces which are too be addressed with the overall goal to enhance the experience of Navy Pier. Ultimately submitted entries will be narrowed down to five select design teams that will present their scheme to the Navy Pier Inc. as well as advisors, and board members, which will be open to the public. It just so happens that the presentations are tonight and tomorrow night (as I write its January 31st) and will be held at the MCA, which I have heard is full, so if you decided to head up to Chicago to catch the presentations, I hope you have already rsvp’d. So if you are like me and will miss the presentations this week, it is not your only chance to view the design proposals, by the end of the week, February 2nd, the finalists will have all work displayed at the Chicago Architecture Foundation. Not sure how long the work will be on display but it would sure be interesting to check out, maybe the work will get posted on line?

The estimated cost of the new Pierscape will be over $155 million and of course be completed before the Piers centennial celebration in 2016. The winner of the design competition will be announced next month sometime.

Urban Geography and Cities of Tomorrow

By Molly Moran

From the first several chapters of Michael Pacione's Urban Geography: A Global Perspective and Peter Hall's Cities of Tomorrow one can surmise that all things are interconnected from local business to the global environment. And nowhere is it truer then within the complex working of a urbanized city. Using descriptive words like urban and urbanization are deeply rooted into local, regional, political, and global issues that need to be reviewed individually as well reviewed as a whole. The issues, depending on how they are addressed, can be causes and consequences of urban change and problems.

To begin with, a global web of triggers affect cities. There are seven general global triggers: economy, technology, demography, politics, society, culture, and environment. These triggers vary from region to region, culture to culture, city to city, even neighborhood to neighborhood, but can still be used as a template to start studying global dynamics in any environment. Economy is usually the prime driving force of urban change. The evolution of economy have significantly altered urban standard and cities goals. The ever expanding globalization of service, product, and companies has left little of the world untouched by its influence. Technology, a global trigger, has assisted the economy in its spread around the world. Advances in transportation, information, and machinery have pushed for maximum production of all things and space. another global trigger is demography; which is the movement of people directly affecting the size, configuration and social composition of an urban city. Politics share a close relationship with the economy. Political polices usually affect economic profit and therefore urban change. This relationship also works the other way too; economic ventures could sway or change political polices. The next global trigger is society which can be summed up as Pacione states, "a popular attitude towards ethic or lifestyle minorities can determine migration flows between countries and cities, as well as underlying patterns of residential segregation within cities." Culture, one of the last global triggers, plays a role in society, but it also affects cultural industries and the regeneration of historical urban districts. The last global trigger is the environment. The environment is affected by the other six triggers. For example, a factory build take up space in the environment. To produce a produce the factory acquires material, material that is a part of the environment in some way, transforms it and deposits the wasted material back into the environment. This changes the natural environment causing urban change which further changes the environment. This cycle is one of the critical or 'hot' topics of today's global concerns.

All of these triggers have a reaching affect on cities around the world. One affects several if not all and continue to tag and change one another like a unsupervised game of tag in a small room. Obviously, this evolving criteria can easily get out of hand, but how does it manifest it an urban city? In Peter Hall's Cities of Tomorrow he begins by identifying 1880s through 1900s London's slums as a critical area in need of drastic change. How the overcrowded plight of the slums came into light was with the help of literature. The Bitter cry of Outcast London by Andrew Mearns was a detailed observation of London's slums comparable to The Jungle in that it described the vice and suffering of the slum residents that it made people appalled and sick. And thus action was incited not to alleviate the problem by to alleviate the conscious of the better off. Again, similar to The Jungle change was made not to better the working class conditions, but the be more hygienic with food processing. In London's case the housing conditions were the main focus of early planning and solutions.

As I understand it the methodology for solving London's slums when like this: "All slum residents are either criminals, mental, unable to find work, or make so little they can leave. If they can't afford to leave we'll make cheep transportation and relocated them out of the city. They'll have more room, better air and light and they can still get to the city to work." This did and didn't work will it did allow some to evacuate the overcrowded slum may still could not afford to buy a cheap cottage, necessities, and the cost of rail fare, so a majority stayed in the city. another problem was the it was assumed that slum residents would all jump at the idea. It was a lifestyle issue; the better off designed with their standards in mind and didn't get any representation from the lower class; this lead to riots and disorder. And another problem was the work and wage or lack of both. Work was sparse and factory wages were small. Leading a 'good and honest' life was hard when high risk high reward of gang life was all around the London slums.

Slums were a worldwide problem for large cities planning committees did try, but often failed. Large blocks of small tenements afford little light, ventilation, and uplift. But within cities there were a few charities that sought to alleviate the quality of life for slum residents. The Hall house in Chicago afford shelter for women and children, classes, day care, even a form a tolerance programs for the elderly. The Hall house's goal was acclimate individuals to a new demography, politics, society, culture, and environment.

The conclusion, the global triggers Pacione described can be used to observed both current cities and past cities. The global affect of these criteria change and evolve continuously and impact human life and lifestyle. The causes of urban change is directly related to the actions of industry, culture, and finance. The consequences of urban change is the change, change for the good or change for the bad depends. For future planning one need to understand the affects the triggers had on the city in the past and be educated when altering those criteria to positively change the city's future.

Bibliography
Hall, Peter. (1990) Cities of tomorrow :an intellectual history of urban planning and design in the twentieth century Cambridge, MA : Basil Blackwell,
Pacione, Michael. (2009) Urban geography :a global perspective London ; Routledge

Facebook's Oregon Data Center

By Jason Skidmore





Facebook has a data center in Oregon that uses as much power as the entire county does. That is 28MW of power. Facebook is growing and will continue to grow. This means that power needs of its data center will only increase. This Facebook campus has one data center fully operational and another data center that is identical to the first one being built. There are also plans to build a third data center at this site. If the additional two require the same amount of power as the first one, it would translate into the need for at least 78 MW of power. According to the Crook County Economic Development Manager Jason Carr, the region will be able to support the individual power needs with no problem.

This area of Oregon is said to be ideal for using fresh air to cool the servers. Apple has also expressed interest in building its own data center in Prineville. These kind of operations boost the local economy. A study from ECONorthwest, states that the Prineville Facebook facility has generated $142.7 million in economic activity in the state of Oregon alone. This is generated through Facebook employees and construction workers in the area. Facebook has been praised for their efficient use of water. Facebook only uses 28 gallons of water per minute, while other existing industrial users use between 60 and 173 gallons per minute. These facilities demand water and fresh air for cooling the servers. One Google data center in Finland not only has adaptively reused a dead paper mill for its building, they also return the water they use to the source at the same temperature they brought it into the facility. This way there is little to no ecological impact to the adjacent lake.

See the following links for the full story:
http://www.wired.com/wiredenterprise/2012/01/google-finland/
http://www.datacenterknowledge.com/archives/2012/01/30/facebook-has-spent-210-million-on-oregon-data-center/